createRenderPipeline method

RenderPipeline createRenderPipeline(
  1. Shader vertexShader,
  2. Shader fragmentShader
)

Implementation

RenderPipeline createRenderPipeline(
  Shader vertexShader,
  Shader fragmentShader,
) {
  return RenderPipeline._(this, vertexShader, fragmentShader);
}