#include <gdk/gdk.h>
#include "flutter/shell/platform/embedder/embedder.h"
Go to the source code of this file.
Classes | |
struct | _FlRenderableInterface |
Functions | |
G_BEGIN_DECLS | G_DECLARE_INTERFACE (FlRenderable, fl_renderable, FL, RENDERABLE, GObject) |
void | fl_renderable_redraw (FlRenderable *renderable) |
void | fl_renderable_make_current (FlRenderable *renderable) |
void fl_renderable_make_current | ( | FlRenderable * | renderable | ) |
fl_renderable_make_current: @renderable: an #FlRenderable
Make this renderable the current OpenGL context.
Definition at line 17 of file fl_renderable.cc.
Referenced by fl_renderer_present_layers().
void fl_renderable_redraw | ( | FlRenderable * | renderable | ) |
fl_renderable_redraw: @renderable: an #FlRenderable
Indicate the renderable needs to redraw. When ready, the renderable should call fl_renderer_draw().
Definition at line 11 of file fl_renderable.cc.
Referenced by fl_renderer_present_layers(), and TEST().
G_BEGIN_DECLS G_DECLARE_INTERFACE | ( | FlRenderable | , |
fl_renderable | , | ||
FL | , | ||
RENDERABLE | , | ||
GObject | |||
) |